Shivering Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is renowned for her bright pastel dresses and hats. Her cinnamon fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shivering took refuge in the large cave and found the beat up flail and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Gnomish people; and expand her business
Ideals: Logical. Flaws: Ugly, Selfish, Racist. Bonds: Job, Nature. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 6 (-2) | 4 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Common Melee.
Odo Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has a very tight haircut. This green eyed northerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Mason and found it very stressful. He then took over the family business and is one of the better Mason for hire.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Light steel shield.
Malquis Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She carries a battered shortbow and tarnished glaive as well. Her red hair is braided into rings. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gifted from a young age, Malquis studied abroad. After coming to the age of reason, Malquis took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malquis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 340 gp.
Felosial Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a tan suit, black shirt, and grey tie. Her hair is long and blonde with streaks of black, and is pulled back with small tan clips. Her hazel eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Carpenter for hire.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Optimist, Impeccable, Logical. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
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