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NPC Generator

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Advanced [show]


Sarah Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her golden hair is unkempt and raggedy. Her brown eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Sarah Withrethin, Female Half-Elf Ranger 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. His hair is golden and curly. His ears are large.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: Veit was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Human people; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Criminal record. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Veit Torunn, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Malachite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Morthos Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His black hair is slicked back into a classic pompadour. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Slave, Guardian. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morthos Wary, Male Tiefling Adept 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Religion +3, Stealth +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 1 Silk rope.


Social Check DCs


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. With a patchy chestnut beard and wild chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He became a Gardener soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Secretive, Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Gresham, Male Human Sorcerer 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. 1 Banded mail.


Social Check DCs

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