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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Akmen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. His silver eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Akmen Dischord, Male Tiefling Warrior 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Burgell Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Burgell Timbers, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)18 (+4) 14 (+2)6 (-2)
Skills Arcana +6, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Terran, Abyssal, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Logical. Flaws: Addict, Disease. Bonds: Criminal record, Slave. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Gerald Atterton, Male Human Fighter 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)9 (-1) 16 (+3)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Red garnet (100 gp).


Social Check DCs


Heskan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest, while still mostly rusty, has prominent grey streaks. His fierce gold eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Mentor. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Heskan Vangdondalor, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 7 (-2)16 (+3)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp.


Social Check DCs

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