Anne Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her golden hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Brown-green garnet (150 gp). 1 Masterwork studded leather.
Dabbledob Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears tattered old clothes. His hair is silver and curly. His eyes are hazel and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Knight, his father struggled to pay the bills. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 9 (-1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Jacoba Mori, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. She has styled her blonde hair well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the south, but her parents moved at a very young age to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the south, certain she would find work there.
Motivation: To find somewhere to settle down; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Opinionated, Joker. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. Golden pearl (80 gp). Carnelian (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Hrathy Adley, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and usually wears her white robe and has her kukri always slung over her shoulder. Her skin is also unnaturally pale. Her brown hair is braided into rings. Her hazel eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hrathy is combative with any and all who dare try her patience in the slightest.
History: She got into the Shoemaker business at a young age. She found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has set out to sabotage the competition.
Motivation: She wants to meet her childhood hero.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 3000 cp. Tourmaline (40 gp). 2 Acid flasks.
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