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NPC Generator

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Advanced [show]


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is cut short. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Courier, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: American accent

Attributes [hide]

Dabbledob Daergel, Male Gnome Ranger 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 170 gp. 1 Average lock.


Social Check DCs


Gilbert Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His golden hair is thinning but still full. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has all his life been fascinated with painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Gilbert Thorpe, Male Human Ranger 2
Medium (6'5") Human, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Nutae Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He has a small bristly mustache and wavy brown hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Logical. Flaws: Racist, Depressed. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Nutae Perceval Burke, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 5 (-3)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 500 sp.


Social Check DCs


Quarion Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He very much looks the part of a Marshal, marred by teas. He has shaved his head bald. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He's attracted to the PC.

Flaws: Ugly, Shy, Disease. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Quarion Rolands, Male Half-Elf Wizard 1
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 8 (-1)6 (-2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs

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