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Advanced [show]


Left-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a brown suit. She wears a top hat to cover her moderate length black fur. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Left-Handed was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Left-Handed took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Left-Handed Shoe, Female Tabaxi Wizard 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Brown-green garnet (150 gp).


Social Check DCs


Tenena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She has the majority of her body covered in plate. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Tenena Miggledy, Female Gnome Bard 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs


Xappan Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear black tank tops with grey pants. He keeps his long brown hair kept up in a rat tail. His gold eyes peer out from beneath his broad black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Xappan was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Gifted, Persistence. Flaws: Emotional. Bonds: Immigrant. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Xappan Elusive, Male Tiefling Paladin 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her red hair in a flapper bob. She has a dull look in her violet eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Gardener and found it very stressful. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Job. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Moss agate (11 gp).


Social Check DCs

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