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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large white jacket. His hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Athletic. Flaws: Hedonist, Ugly. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Calcitro Deephollow, Male Halfling Fighter 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)6 (-2) 13 (+1)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Snagog Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a faded coat and loose pants complete with wide-brimmed hat. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Tailor, but he was a colossal failure. He became a Hunter soon after.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Job. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Snagog Tenley, Male Half-Orc Bard 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 11 (+0)4 (-3)
Skills Persuasion -1, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp. 1 Silk rope.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Impeccable, Philantrophist, Gifted. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Altham, Male Human Commoner 2
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. He wears his auburn hair up. His violet eyes peer out from beneath his small red hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Fighting. Bonds: Attractive, Military. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Kelter Goodearth, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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