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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Koeth Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He is bristling with hidden weapons, mostly greatswords and monstrous two handed axes. His hair, while still mostly silver, has prominent grey streaks. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Bonds: Job, Criminal record, Enemies, Rich. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Koeth Boleem, Male Half-Elf Druid 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His hair is cut close to his head. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Oskar has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Religious, Criminal record. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)6 (-2) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Purson Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are black and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Bonds: Attractive, Job, Rich, Adventurer, Enemies. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Purson Failure, Male Tiefling Monk 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)17 (+3) 9 (-1)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zephan Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He tends to wear a large black jacket. He keeps his long chestnut hair kept up in a rat tail. His eyes are red and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Criminal record, Has a crush. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Zephan Ennui, Male Tiefling Rogue 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)4 (-3) 10 (+0)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp. 1 Breastplate.


Social Check DCs

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