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NPC Generator

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Advanced [show]


Krimp Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky white painted plate armor. His hair is blonde, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Flaws: Addict, Shy. Bonds: Attractive, Rich, Religious. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Krimp Quinton, Male Half-Orc Aristocrat 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Halimath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has a silver handlebar mustache and slicked back silver hair. His green eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Halimath grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Nature, Criminal record. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Halimath Xistsrith, Male Elf Bard 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)6 (-2) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. Silver pearl (80 gp). Malachite (8 gp). Moonstone (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Seebo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes peer out from beneath his small blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Spy, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Seebo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Flaws: Depressed, Shy. Bonds: Attractive, Poor, In love. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Seebo Wildwander, Male Gnome Wizard 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Citrine (50 gp). 1 Darkwood Shield.


Social Check DCs


Reynard Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears yellow trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He wears a small hat to hide his balding. He has violet eyes and a yellow hat with a blue feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich northern family. A freak accident while working with his Actor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and money/treasure

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Reynard Fidget, Male Half-Elf Paladin 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 7 (-2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp. Rose (70 gp). Azurite (11 gp).


Social Check DCs

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