Gardain Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has done his best to style his black hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Nature, Religious. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Cimer Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
Possessions: Just what you see.
Hupe Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the south to a Barber, Hupe learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: To be a Masseuse again; and a need for knowledge about a nearby landmark
Flaws: Greedy. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Amber (40 gp).
Abalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large tan jacket. She wears her red hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
