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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damien Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear red pants and tee shirts. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the north. Damien was born on a far western forest where he grew up under the tutelage of his mother, an expert Armorer. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Damien Greenleaf, Male Halfling Barbarian 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. Tiger eye turquoise (10 gp).


Social Check DCs


Mary Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. She keeps her black hair in a flapper bob. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly, Addict. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Mary Beitz, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Citrine (70 gp).


Social Check DCs


Jarsali Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: Someone believes her a fraud; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Nature, Enemies. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Jarsali Iathrana, Female Elf Cleric 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Brown-green garnet (50 gp).


Social Check DCs


Thokk Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor, Nature. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Thokk Moreno, Male Half-Orc Fighter 1
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 400 sp.


Social Check DCs

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