Jarsali Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket. She carries with her a set of longswords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her blonde hair in a pixie cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Opinionated. Bonds: Attractive, Slave, Nature. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 5 (-3) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. 1 Chain shirt.
Susannah Alton, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. This blue eyed southerner is not easily forgotten.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.
History: When she was but 6 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Gifted, Athletic. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Willow Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of the four houses of cards on her torso. She is bristling with hidden weapons, mostly rapiers and scythes. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Criminal record, Poor. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Banded mail.
Dara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears a deerstalker hat to cover her moderate length blonde hair. She wears an eyepatch.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Dara and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Disciplined, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp. Moonstone (30 gp).
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