Merihim Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. He is baby faced.
Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Silver pearl (120 gp).
Delebean Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His red hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Golden pearl (90 gp).
Cora Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears bulky white painted plate armor. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.
History: Cora was born in the west. At a young age she loved to build and create. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She struck the Actor job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Job. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Mastema Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'5". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a nunchaku. Her purple hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 pp.
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