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NPC Generator

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Advanced [show]


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His red fur is greasy and uncared for. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Great Fang, Male Tabaxi Cleric 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Thamuz Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a black and brown handkerchief worn on his right side. His clothes are grease stained in places. His black hair is knotted and matted. His eyes, though not visible through his cowl, are gold.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Thamuz Grace, Male Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Panana Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. Her tied-back hair is golden. This brown eyed easterner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Panana reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Bonds: In love, Nature, Adventurer, Rich, Military. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Panana Fapplestamp, Female Gnome Aristocrat 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her whole body is exceptionally muscular. Her golden hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the east. She is lazy and tries to find solutions quickly.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist, Gifted. Flaws: Lazy. Bonds: Immigrant. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Philomena Warmwater, Female Halfling Expert 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs

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