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NPC Generator

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Advanced [show]


Smoking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Tanner uniform. His red fur is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Tanner business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Tanner for hire.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Religious. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Smoking Of Ivory, Male Tabaxi Expert 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Tarhun Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length silver crest. His gold unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Merchant, Tarhun learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Disease, Shy, Addict. Bonds: Job. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Tarhun Pyraxtallinost, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)7 (-2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Coral (90 gp). 1 Half-Plate.


Social Check DCs


Mamnen Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple black robe with blue stripes complete with hood, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant silver.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Mamnen studied abroad. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Mamnen Mute, Male Tiefling Ranger 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Red garnet (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Wymar Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His blue eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Assassin business at a young age. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Callan, Male Half-Elf Wizard 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)6 (-2) 13 (+1)14 (+2)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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