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NPC Generator

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Advanced [show]


Quick Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His lavender fur is kept up in a ponytail inside a top hat. His eyes are amber and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: Money/treasure; and to unite with his sister

Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Family, Rich. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Quick Of Ebony, Male Tabaxi Warlock 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs


Modean Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'2", this man tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is kept up in a ponytail inside a feathered hat. He has several tiny aquamarine earrings on each ear.

Personality: Eccentric and domineering, Modean will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Modean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Modean. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert. Bonds: Rich, Slave, Nature, Criminal record. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Modean Loyalty, Male Tiefling Commoner 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)6 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp.


Social Check DCs


Heather Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. She sports a flattop hair cut. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Tailor mother left her crippled. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Rich. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Heather Koehlanna, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Banded agate (9 gp).


Social Check DCs


Uthemar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His auburn hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Insane, Antagonistic, Impulsive. Bonds: Family, Adventurer. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Uthemar Ethanasath, Male Elf Expert 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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