Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her blonde hair is cut short. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 6 years old her parents immigrated from the south. She found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Ranged Weapon.
Shautha Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'7" western woman, she wears a faded coat and loose pants complete with feathered hat. Her tied-back hair is chestnut. Her eyes are blue and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the west, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the west, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp. Deep green spinel (70 gp). 1 Banded mail.
Mara Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her chestnut hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Emotional. Bonds: Rich, Criminal record, Immigrant. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Thieves’ tools.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears blue trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. His eyes are gray and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Carrie took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp. 8 Acid flasks.
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