Whurdred Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized brown coat, and is pretty ugly. Her black hair is cut jaggedly and amateurishly. Her eyes are gray and catlike.
Personality: Overbrimming with self-confidence, Whurdred isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She would like to get married and retire; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Rose (70 gp). 1 Masterwork Uncommon Weapon.
Kothûg Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of strength around his neck, and a greataxe on his belt. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kothûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Insane, Shy, Mundane. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Solid gold idol (200 gp).
Nutae Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: Wants his loneliness to end; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Job, Military, Family, Has a crush. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Orsik's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.
History: The child of a Bellfounder, who enjoyed hunting, Orsik was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Attractive, Nature. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
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