Kassoon
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NPC Generator

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Advanced [show]


Harriet Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Barrister uniform. She has red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Barrister. She has drifted from career to career and currently works as a Barrister.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Job, Military. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Harriet Fastfoot, Female Halfling Wizard 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 sp.


Social Check DCs


Ranala Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it and is in decent physical shape. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of giants once and for all.

History: Her mother raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, In love. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Ranala Tarkelby, Female Gnome Cleric 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. Her gray fur is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 6 years old her parents immigrated from the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Insomniac, Cynical. Bonds: Immigrant. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Emerald On the Water, Female Tabaxi Commoner 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)5 (-3) 9 (-1)15 (+2)
Skills Insight +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Ahrim Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. His eyes are black and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: Ahrim was born with his mother's beautiful face. He worked as a nervous Bricklayer and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Ahrim Fortune, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs

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