Lubash Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His white hair is matted, messy, and big. His eyes are green and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp. Bloodstone (40 gp).
Vanchu Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. Sporting a black mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: Born in the south her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. Some 8 years later her spouse died after the birth of her son. Heartbroken, Vanchu never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: A deep hatred of giants; and revenge
Ideals: Professionalism. Flaws: Cynical. Bonds: In love, Poor, Religious, Enemies. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Tim Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a violet poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Elysande Clayton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an entirely grey suit with yellow socks and a vest with buckled shoes. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a dire rats raid, leaving Elysande alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Impeccable. Bonds: Attractive, Family, Religious, Enemies. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Obsidian (7 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
