Flame Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has styled his black fur well, parting it to the left. He is baby faced.
Personality: Flame is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Depressed, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 gp. 1 Banded mail.
Dworic Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Military, Adventurer. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 18 (+4) | 8 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Star rose quartz (20 gp). 1 Buckler.
Quillathe Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady violet eyes.
Personality: She has a massive crush on the younger sibling of the Spice Merchant who has hired her part-time. She pushes her goals aggressively. She is also a coward if confronted.
History: When she was but 7 years old her parents immigrated from the south. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: She would like to get married and retire; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 400 sp.
Cask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and has the majority of her body covered in plate. Her red fur is lengthy. She wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: Cask lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Barrister, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father; and regain custody of her son
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp. Carnelian (20 gp).
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