Beast Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel clothing when she does not wear armor. She carries with her a set of bastard swords on her belt, each one with a topaz on the hilt. She has done her best to style her brown fur to look like a famous performer. Her yellow unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Beast liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a spy and was forced into it by her family
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Family, Mentor, Nature. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Banded mail.
Kallista Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly black, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is business-like. She takes instructions and follows them to the letter. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kallista grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kallista. Recently she has begun working with bootleggers and crooks.
Motivation: Find a way to reverse the transformation of her sister; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism. Flaws: Insane. Bonds: Family, Slave, Criminal record. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Werydd Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She cannot resist a sob story and will often dote over anyone who has one.
History: Werydd was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Philantrophist, Athletic. Bonds: Rich, Criminal record, Attractive. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Amethyst (70 gp). 1 Masterwork Common Ranged Weapon.
Krimmon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright red suits and hats. His hair is silver and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Flaws: Cynical, Antagonistic. Bonds: Nature, Enemies. Occupation: Tanner
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. 1 Superior lock.
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