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NPC Generator

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Advanced [show]


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly shortbows and scythes. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Spy. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bardryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Criminal record, Job. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Bardryn Balderk, Female Dwarf Wizard 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp.


Social Check DCs


Megren Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brass crest is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family Megren was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Junk Dealer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Megren Pyraxtallinost, Female Dragonborn Adept 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Ahlyssa Tatum, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her silver hair is knotted and matted. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Hunter, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Ahlyssa Tatum, Female Human Paladin 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Brown-green garnet (110 gp). Jade (110 gp). Rose (50 gp).


Social Check DCs


Pennie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears white leather gloves, a white jacket, and tight pants. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her black hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: Pennie wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pennie High-hill, Female Halfling Druid 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs

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