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NPC Generator

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Advanced [show]


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears baggy brown pantaloons and a blue scarf. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Barrister business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Insomniac, Mundane. Bonds: Attractive, Job, Nature. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Emsworth, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Banded agate (9 gp). 1 Magnifying glass.


Social Check DCs


Qualen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear tan clothing when he does not wear armor, marred by teas. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Qualen lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Qualen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge.

Flaws: Ugly, Insane. Bonds: Job, Family, Enemies. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Qualen Ningel, Male Gnome Adept 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Azgrom Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this man is dressed in earthy colors with a white and blue handkerchief worn on his right side. His hair is blonde and curly. His eyes are a pleasant green.

Personality: Overbrimming with self-confidence, Azgrom isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: In love, Nature, Rich, Family. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Azgrom Clayton, Male Half-Orc Paladin 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)4 (-3) 10 (+0)8 (-1)
Skills Intimidation +1, Nature -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His hair is short and brown. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Flaws: Depressed, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Trey Sherwood, Male Human Monk 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)3 (-4) 8 (-1)11 (+0)
Skills Insight +1, Stealth -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 10000 cp. Emerald (400 gp). Eye agate (4 gp).


Social Check DCs

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