Werydd Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is greasy and uncared for. Her ears are large.
Personality: Werydd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a pair of adventurers, Werydd grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: To reunite with her old friends; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 40 gp. Gold and topaz bottle stopper cork (300 gp).
Elegant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear brown clothing when he does not wear armor and is in decent physical shape. His black fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 1 Chain shirt.
Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports blonde long hair. Her eyes, though not visible through her cowl, are violet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Bather, who enjoyed hunting, Marastyr was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has worked as a Armorer like her father before her.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 6 (-2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1600 sp.
Stacee Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. With bright brown hair. She has a dull look in her brown eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made her what she is. She worked as a nervous Herbalist and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Guardian, Mentor, Job. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Malachite (15 gp).
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