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NPC Generator

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Advanced [show]


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He has cinnamon fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Interpreter and found it very stressful. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To be a Blacksmith again; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nimble Grass, Male Tabaxi Adept 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. Red spinel (40 gp).


Social Check DCs


Korfel Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has a long white beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Tanner and found it very stressful. He struck the Tanner job and began his own company from there.

Motivation: To be a Sage again; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Korfel Nailo, Male Elf Paladin 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)9 (-1) 9 (-1)6 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork studded leather.


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair up in a very large beehive style do. His green eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Disciplined, Pacifist. Flaws: Insane. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Darrow Shadowquick, Male Halfling Expert 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Havilar Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She keeps her copper crest in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.

History: Havilar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered painting. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Artistic, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Havilar Ophinshtalajiir, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 16 (+3)7 (-2)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 500 sp.


Social Check DCs

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