Blorg Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Sold as a small child to a necromancer, Blorg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
River Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His gray fur is thinning but still full. His eyes are a pleasant blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Disciplined. Bonds: Immigrant, Mentor. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp.
Ahinar Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Ahinar was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 1 (-5) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Moss agate (14 gp).
Aerdeth Liadon, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Aerdeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Architect and found it very stressful. He has worked as a Architect like his father before him.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Flaws: Sensitive, Hedonist. Bonds: Mentor, Job, Family. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 5 (-3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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