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NPC Generator

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Advanced [show]


Megged Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Fearful. Bonds: Religious, Enemies. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Megged Lindsey, Male Half-Orc Commoner 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)7 (-2) 10 (+0)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Bimpnottin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her trident. Her red hair is greasy and uncared for. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has achieved small success as a Dyer.

Motivation: Expand her business.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Bimpnottin Gummen, Female Gnome Warlock 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Coral (60 gp).


Social Check DCs


Daar Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her white crest to look like a famous performer. Her eyes, though not visible through her cowl, are red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Daar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her son.

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Family, Rich. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Daar Caavylteradyn, Female Dragonborn Cleric 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 6 (-2)8 (-1)
Skills Deception +1, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey broad hat and grey clothes. His long chestnut hair reaches down to his waist. His gray eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Anselm was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He has achieved small success as a Spice Merchant.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Disciplined. Bonds: Immigrant, Job, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Anselm Hartford, Male Human Expert 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 310 gp.


Social Check DCs

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