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NPC Generator

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Advanced [show]


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is smooth and relatively long. His eyes are likewise hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His childhood dream was to be a Hunter, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business.

Bonds: Criminal record, Immigrant, Adventurer, Job. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Godfrey Dudley, Male Human Bard 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He keeps his long copper crest kept up in a rat tail. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Ugly, Hedonist, Mundane. Bonds: Nature. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Shedinn Norixius, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 gp.


Social Check DCs


Beloril Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and black pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Beloril Strakeln, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 15 (+2)5 (-3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs


Mardred Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is kept up in a ponytail inside a feathered hat. She has violet eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mardred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Justice, Fighting. Bonds: Enemies, Slave, Adventurer. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Mardred Rubyeye, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)4 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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