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NPC Generator

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Advanced [show]


Windy Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a bastard sword. His yellow fur is matted, messy, and big. This copper eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: Windy was born in the north. At a young age he loved to build and create. A gifted student he started as a Spy, but he got bored and became a Scribe. He became a Scribe soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Windy Of Ale, Male Tabaxi Adept 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Murgen Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her blonde hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her father raised her in a mountain cabin. Murgen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Murgen decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Terse. Bonds: Poor, Nature, Criminal record. Occupation: Miller

Voice: German accent

Attributes [hide]

Murgen Marley, Female Half-Orc Druid 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)7 (-2) 10 (+0)11 (+0)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Oriax Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His blue hair is knotted and matted. His eyes are likewise gold.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Oriax was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Attractive, Poor, Adventurer. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriax Mute, Male Tiefling Druid 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 8 (-1)8 (-1)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp. 2 Antitoxin.


Social Check DCs


Merihim Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He keeps his long black hair kept up in a rat tail. His black eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Merihim Rise, Male Tiefling Bard 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)16 (+3) 6 (-2)10 (+0)
Skills Religion +5, Stealth +1
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp.


Social Check DCs

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