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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geoffrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his rapier always slung over his shoulder. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Ramsay, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)9 (-1) 7 (-2)11 (+0)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Chalcedony (40 gp).


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. His orange fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of giants once and for all.

History: Windy was raised in a hard working conservative environment. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Insane. Bonds: Attractive, Enemies, Job. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Windy In the Wind, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 7 (-2)7 (-2)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Roland Tenley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dilettante. He keeps his golden hair in a pixie cut. His amber eyes peer out from beneath his broad brown hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Farmer, but he got bored and became a Dilettante. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Tenley, Male Human Aristocrat 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sekhmet Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Hunter. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are silver.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Sekhmet was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Hunter and was forced into it by her family.

Ideals: Joker. Bonds: Job, Immigrant, Family, Poor. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Sekhmet Sanity, Female Tiefling Aristocrat 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. Chrysoberyl (150 gp).


Social Check DCs

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