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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large black mantle and cape that has been intricately interwoven into his green robe. His blue crest is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Secretive, PTSD. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Fighter 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)12 (+1) 9 (-1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Light steel shield.


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He moved out south to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Philantrophist. Bonds: Poor, Criminal record, Military, Has a crush. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Rodney, Male Human Rogue 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2 Thunderstones.


Social Check DCs


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. He has wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Guard.

Motivation: An old rival family wants him found; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Military, Job, Family. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Kelsey, Male Human Adept 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)4 (-3) 6 (-2)11 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Uzza Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. Her brown hair is smooth and relatively long. This white eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Flaws: Ugly, Depressed, Secretive. Bonds: Nature, Adventurer. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Uzza Excellence, Female Tiefling Aristocrat 1
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs

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