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NPC Generator

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Advanced [show]


Georgina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears red leather gloves, a red jacket, and tight pants. She sports silver long hair. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Georgina and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Addict, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Georgina Copperkettle, Female Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Quillathe Radcliffe, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Quillathe Radcliffe, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Aura Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her fur is red, silky, and of moderate length. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She speaks before she thinks and is too direct. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aura took refuge in the old dungeon and found the beat up sai and armor she uses now. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Nature, Family. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Aura Peak, Female Tabaxi Warrior 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


River Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a pastel shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her brown fur is thinning but still full. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: River was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

River Mirror, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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