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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahvain Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports yellow clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Impulsive. Bonds: Guardian, Rich, Job, Family. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahvain Toti, Male Half-Elf Cleric 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


William Rodney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Sailor, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: German accent

Attributes [hide]

William Rodney, Male Human Expert 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, and carries shortbows. He has moderate length silver hair. His eyes are red and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Military, Job. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Raam Blessing, Male Tiefling Expert 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Myathethil Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her hair is white and very short. Her eyes are violet and beady.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she is greedy

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Myathethil Caerdonel, Female Elf Barbarian 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. Jasper (30 gp). 1 Chain shirt.


Social Check DCs

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