Chem Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortbow. His hair is brown and very short. His eyes, though not visible through his cowl, are silver.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Chem studied abroad. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist, Gifted. Flaws: Addict, Racist. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 340 gp.
Emma Hadlee, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports white long hair. She has brown eyes.
Personality: Eccentric and domineering, Emma will drive conversation. She would rather hide behind her crafts than deal with other people.
History: Emma was born in the east. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered dancing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Artistic, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Imsh Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a blue coat with brown slacks. He wears his chestnut hair up. His blue eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Imsh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Imsh and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears pastel trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His long white fur is drawn into a two foot long braid. He has gleaming, smiling green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Cask studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
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