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NPC Generator

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Advanced [show]


Herleva Wesley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears grey trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her black hair has been sun bleached extensively. Her eyes are brown and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Herleva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She takes great joy in being the best Seamstress in town.

History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 13 years.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Herleva Wesley, Female Human Commoner 2
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)5 (-3) 9 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Fisher, Drogo learned a great deal about his mother's area of expertise. In his youth he was a Laborer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Drogo Willoughby, Male Human Ranger 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Marbas Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. He has wavy chestnut hair. His eyes are white.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Poor, Immigrant, Job, Religious. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Marbas Tragedy, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 8 (-1)7 (-2) 3 (-4)7 (-2)
Skills Arcana +0, Medicine -2
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 2000 cp.


Social Check DCs


Griselda Rowley, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is wearing a long, brown cloak. Her skin is also unnaturally pale. Her long black hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich eastern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Rich, Enemies. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Griselda Rowley, Female Human Aristocrat 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Stealth +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Healer’s kit.


Social Check DCs

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