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NPC Generator

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Advanced [show]


Finellen Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She prefers to wear brown clothing when she does not wear armor. Her hair is long and silver with streaks of blonde, and is pulled back with small brown clips. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Finellen was born in the west. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many illithids want her driven away; and her relatives are trying to arrange a marriage

Ideals: Professionalism, Gifted, Persistence. Bonds: Attractive, Family, Enemies. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Finellen Orcfoe, Female Dwarf Commoner 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Názkûga Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'7", this man is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Názkûga hails from a village terrorized by drow. He has had some formal dancing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Názkûga was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Názkûga Norton, Male Half-Orc Wizard 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Bathin Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His silver hair is smooth and relatively long. He has a dull look in his gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He got into the Hunter business at a young age. He worked as a nervous Hunter and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Junk Dealer again.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Bathin Torment, Male Tiefling Warlock 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp. Silver pearl (160 gp). 1 Good lock.


Social Check DCs


Krimmon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and is dressed in earthy colors with a white and tan handkerchief worn on his right side. His right hand appears badly burned and disfigured. He wears his brown hair up. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Krimmon was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Opinionated. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Krimmon Wildcloak, Male Halfling Monk 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)6 (-2) 12 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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