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NPC Generator

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Advanced [show]


Fenriz Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with top hat, and is pretty ugly. He wears his dark red hair up. His eyes are likewise red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. Fenriz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fenriz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Ugly, Cynical, Disease. Bonds: Criminal record. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Fenriz Guilt, Male Tiefling Monk 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 120 gp.


Social Check DCs


Sammal Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His long blue hair is drawn into a two foot long braid. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave, Nature. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Sammal Clandestine, Male Tiefling Expert 2
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 150 gp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His black hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a desert tribe. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Military. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Gerbo Miggledy, Male Gnome Commoner 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)7 (-2) 14 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp. Chrysoprase (80 gp).


Social Check DCs


Nutae Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no hair. He wears a mask on his face.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Nutae Xiloscient, Male Elf Warrior 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. Silver pearl (150 gp). 1 Average lock.


Social Check DCs

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