Mûzglob Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Doctor. He has a moderate pudge and is not very fit. His red hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of a Bookbinder, who enjoyed hunting, Mûzglob was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mûzglob took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown costume with the symbols of the four houses of cards on her torso. Her red hair is well kept. Her green eyes are slightly larger than normal.
Personality: She will rave to anyone who will listen. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: When she was but 4 years old her parents immigrated from the north. Her divine abilities were realized during a raid on her village. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Marshal, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp. 3 Antitoxin.
Aym Weary, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. She has dyed her greying white hair a little too much giving a sharp white color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.
History: The child of southern immigrants she idolized her mother. She worked as a nervous Fletcher and found it very stressful. She has worked as a Fletcher like her mother before her.
Motivation: Retire the richest woman in the south; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 100 sp.
Kali Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She has moderate length dark red hair. She is very pretty but has cold, dead eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She plays an instrument quite well.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her music dream.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new fisher responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Slave. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
Possessions: 2000 cp. Tiger eye turquoise (4 gp).
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