Hirrathak Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears baggy green pantaloons and a tan scarf. His bronze crest has been sun bleached extensively. His eyes are gold.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Forgetful. Bonds: Poor, Enemies. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Corkitron Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Corkitron studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Gifted. Flaws: Shy. Bonds: Military, Job, Has a crush. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Theriatis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He is tall, broad shouldered and powerfully built. He wears his black hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theriatis took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Addict, Insane, Impulsive. Bonds: Nature. Occupation: Farmer
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Freshwater pearl (16 gp).
Therlin Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Therlin was born in the north. At a young age she loved to build and create. A gifted student she started as a Ploughman, but she got bored and became a Marshal. She has achieved small success as a Marshal.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Joker, Persistence. Bonds: Slave, Job, In love. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Banded agate (14 gp).
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