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NPC Generator

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Advanced [show]


Leucis Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He has black eyes.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Hedonist. Bonds: Religious, Mentor, Attractive. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Leucis Agility, Male Tiefling Barbarian 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Xanaphia Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Mercenary uniform. Her white hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is irascible and easily irritated. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Poor. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Xanaphia Bohm, Female Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is heavily combed to the left. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. When Boddynock reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure.

Flaws: Sensitive. Bonds: Attractive, Military, Rich, Enemies. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Boddynock Bafflestone, Male Gnome Expert 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate.


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large grey mantle and cape that has been intricately interwoven into his red robe, and is pretty ugly. He wears a feathered hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs

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