Reynard Gracey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor, Nature. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Delre Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sickle on her belt, and carries sickles. Her silver hair is singed and shortened. Her green eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Sailor, Delre learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Sailor. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. White pearl (60 gp).
Oblar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered longsword and tarnished whip as well. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small forest village. Oblar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 140 gp. 1 Masterwork Common Melee.
Serpent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her fur, while still mostly beige, has prominent grey streaks. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the north. Her job bores her to no end. She has decided to make it more interesting.
History: She was born in the north, but her parents moved at a very young age to the south. A freak accident while working with her Soapmaker father left her crippled. She now mingles about in high society.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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