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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Norkruuth Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black trousers with green and white striped suspenders. He wears various colorful collared shirts. He wears his green crest up. He has gleaming, smiling red eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Passionate. Flaws: Lazy. Bonds: Immigrant, Attractive. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Norkruuth Mystan, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Sard (70 gp).


Social Check DCs


Modean Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Fisher. He is physically well-built. His chestnut hair is long and unkept. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a brigands raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Further expansion of business; and he wants revenge against brigands

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Modean Dread, Male Tiefling Aristocrat 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 9 (-1)18 (+4)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Family. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Carlyle, Male Human Rogue 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Anne Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is golden and curly. She wears a mask on her face.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west. She was an apprentice working in her mother's forge. She has achieved small success as a Mayor.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Anne Appleblossom, Female Halfling Wizard 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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