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NPC Generator

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Advanced [show]


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is lavender, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: When she was but 8 years old her parents immigrated from the south. Gale was born on a far southern desert where she grew up under the tutelage of her mother, an expert Laborer. She was always very intelligent and has formed a secret society of specialists.

Motivation: She's repulsed by the PC; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Gale In the Wind, Female Tabaxi Druid 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Nedda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear flannel. She is bald on top and has large white tufts of hair around her ears. She has several tiny amber earrings on each ear.

Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. Nedda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Nedda Tealeaf, Female Halfling Cleric 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Godfrey Nibley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his lance always slung over his shoulder. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his chestnut hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Godfrey Nibley, Male Human Bard 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 pp. 1 Bullseye lantern.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 6 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Tourmaline (90 gp).


Social Check DCs

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