Umpen Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His childhood dream was to be a Assassin, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist, Justice. Bonds: Attractive, Military, Job. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 280 gp.
Robert Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light violet in addition to tight pants. His whole body is exceptionally muscular. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Joker, Artistic, Entrepeneur, Optimist. Bonds: Immigrant, Attractive. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Muggrish Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His white hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Miner, his mother struggled to pay the bills. He moved out east to avoid the crime he committed. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Justice. Bonds: Immigrant, Attractive, Criminal record, Poor. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 6 (-2) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1100 sp.
Oppah Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. She has moderate length white hair. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Oppah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Oppah was born in the west. At a young age she loved to build and create. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist, Persistence, Gifted. Bonds: Immigrant, Military. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 pp. 1 Masterwork Artisan’s tools.
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