Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long white crest kept up in a rat tail. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Tarhun was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Tarhun never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict, Secretive. Bonds: Attractive, In love. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Lapis lazuli (7 gp).
Aelar Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Tervaround Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman dresses in blue turtlenecks beneath a black coat with white slacks. Her hair is long and red with streaks of brown, and is pulled back with small blue clips. Her eyes are amber.
Personality: Eccentric and domineering, Tervaround will drive conversation. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Apothecary business at a young age. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Apothecary for hire.
Motivation: Wants a kiss; and she wants to get laid
Ideals: Extrovert. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 10 (+0) | 11 (+0) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Margery Hayley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries clubs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Margery studied abroad. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Terse, Fearful. Bonds: Attractive, Immigrant. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
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