Numba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and dresses in collared shirts and wears a proper scarf over her head. Her skin is also unnaturally pale. Her white hair is wavy and long. Her eyes are hazel and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the east to a Miller, Numba learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. 1 Masterwork Common Melee.
Yurgunn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her golden hair up in a very large beehive style do. She wears a mask on her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When she's not drinking or sleeping the drinks off, she's doing music.
History: Yurgunn hails from a village terrorized by brigands. Her father was a soldier and died while she was still young. Yurgunn was left her father's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: To prove her worth to the world; and someone believes her a fraud
Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Enemies, Military. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 50 gp.
Great Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. Her gray fur is lengthy. She has gleaming, smiling amber eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Great enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Interpreter business at a young age. Cursed with lycanthropy at a very young age, Great has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Erevan Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean yellow cloak covering his clean studded leather. He has a long blonde beard with little hanging trinkets. His eyes are blue and catlike.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Mercenary profession.
History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. After a long history of fighting, Erevan and his spouse have recently divorced.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Just what you see.
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