Syllin Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a robe, a symbol of the sun god around her neck, and a scimitar on her belt. Her red hair is greying along the sides and has receded to reveal a widow's peak. This green eyed southerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. Syllin was born on a far southern forest where she grew up under the tutelage of her father, an expert Herbalist. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 4 (-3) | 8 (-1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. 1 Masterwork Musical instrument.
William Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He sports a long red beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are green.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Miner, Arannis learned a great deal about his father's area of expertise. His childhood dream was to be a Healer, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic, Philantrophist. Flaws: Impulsive. Bonds: Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 3000 cp.
Kali Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy black dress. She is bristling with hidden weapons, mostly kukris and shields. Her brown hair is braided into rings. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Flaws: Racist, Insomniac, Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Aquamarine (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!