Portia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and wears dark leathers with embroidery. She wears her hair in dreadlocks. She has a dull look in her amber eyes.
Personality: This woman loves writing and to teach people writing more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Portia was born with her mother's beautiful face. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To unite with her brother; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Chain shirt.
Enidda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is well dressed, but even with her fine clothing she looks run-down. Her tied-back hair is black. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Mercenary, but she got bored and became a Dyer. She has set out to sabotage the competition.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Caeldrim Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who dresses in violet turtlenecks beneath a white coat with tan slacks, he is not a threatening figure. He sports a flattop hair cut. He has blue eyes and a violet hat with a white feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Caeldrim is combative with any and all who dare try his patience in the slightest.
History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Justice, Athletic. Bonds: Job, Poor, Family. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 6 (-2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes are green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She feeds upon the attention of others.
History: Gifted from a young age, Yurgunn studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Weaver again.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Magnifying glass.
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