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NPC Generator

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Advanced [show]


Dagnal Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her black hair is kept up in a ponytail inside a Stetson hat. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: She got into the Spice Merchant business at a young age. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and retire the richest woman in the south

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Dagnal Aranore, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Merihim Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his blue hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: Rich, Nature. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Merihim Flaw, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)6 (-2) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Cask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His yellow fur is knotted and matted. His eyes are hazel and catlike.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Justice, Fighting. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Cask Of Ivory, Male Tabaxi Expert 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Dondon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many pastel ritualistic tattoos. He is wearing colorful clothing, dressed as a Glassblower. His tied-back hair is chestnut. His eyes are likewise hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Dondon grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to tabaxi people

Flaws: Greedy, Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Dondon Fastfoot, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs

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